B is for… Blamestorming

This term will likely be familiar to anyone that’s been on an IT project, it describes the point of sudden realisation that there is a problem on the project and a scapegoat is required. Really it shouldn’t work that way, people should undoubtedly be focussing on solving the problem and delivering the project, but these… Continue reading B is for… Blamestorming

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B is for… Butterfly

The basic rules of prioritisation tell you what is important, what you should do next, what is really important to concentrate on. The butterfly doesn’t follow these rules. They flit from flower to flower on a whim. Quite like the flip-flop, this change of direction can often be as a result of a conversation but… Continue reading B is for… Butterfly

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B is for… Bermuda Triangle

The Bermuda Triangle is a very real place for projects, and probably the most precarious location on the high-seas of Software Delivery. Many projects, large and small have perished there – make it your business to ensure your project does not suffer this fate. There are three main factors affecting your ability to deliver your… Continue reading B is for… Bermuda Triangle

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B is for… Bluff

This is one of the key skills for a software Project Manager. Having the ace of spades in bluff up your sleeve means you don’t actually have to know everything about your project or, indeed, anything about anyone else’s. You only need to bluff enough to get you beyond the current situation, then you can… Continue reading B is for… Bluff

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